Doing my first XNA tutorial
After looking at my friend Jens’ XNA game framework, which really helps you get started with your XNA games, I think I’d benefit from reading a tutorial or two. The game project type is quite different from other types of software I usually develop, so I’d better read something before getting my hands dirty.
I will start off with the Microsoft tutorial for getting a small 2D game up and running, with a bouncing sprite:
After that, I will probably do a couple of more tutorials with 3D models and a bit more advanced functionality, before continuing with my “which-I-thought-would-be-quite-easy” game project.